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Hyperbole

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Devlog

  • Installer for windows now available!
    August 07, 2021 by NilsDesle
    1
    I've created an installer for windows. I was a bit squeamish to start this task, as I have some professional experience with installers and they are often a pain in the butt (I'm looking at you, Insta... Continue reading
  • How Hyperbole handles unlimited physics spheres
    July 04, 2021 by NilsDesle
    2
    A basic game mechanic of Hyperbole is the ability to shoot an unlimited amount of balls. It's a core pillar of the design that we never want the player to feel any limitation in the amount of balls th... Continue reading
  • BETA 0.9.12 released!
    July 04, 2021 by NilsDesle
    1
    Based on bugreports and feedback from the BETA, I fixed/improved the following things: Fixed UI for wide screens Made mouse/controller selectable and turned off inputs from the inactive one Added hard... Continue reading
  • BETA 0.9.11 released!
    May 24, 2021 by NilsDesle
    1
    I've had some feedback from the beta that was released two weeks ago, and went to work. Fixes in this new version: When you respawn, you can start moving immediately (you don't have to wait for the fa... Continue reading
  • Open BETA launched on Itch!
    May 13, 2021 by NilsDesle
    1
    Exciting times! I've been working on Hyperbole for almost 4 years now, and it's finally ready for a public beta! It's been tested by a small group of people, and I was able to get really good feedback... Continue reading
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